The application
It shows its working.
All 386 of them.
Not a black box with a big red OPTIMISE button. Every tweak is listed, explained, individually toggleable, and individually reversible.

Higher 1% lows
Stutter is not low average FPS — it is the floor collapsing when the fight starts. That is what we go after first.
Lower input latency
Shorter frame queues, no acceleration you never asked for, and a display pipeline that stops holding frames back.
Nothing you can't undo
Every value is read before it is written. Revert restores yours — not a default someone guessed at.
Pricing
Pay monthly.
Or once, and keep it for life.
Free
Measure your machine and see where it actually stands.
$0
no card, no account
- Full benchmark — CPU, memory, disk, latency
- Your before, saved locally
- Eight safe tweaks, fully reversible
- The full tuning pass
- Access to all profiles
- Support
Standard
The whole tuning pass, with the before and after to prove it.
$15
USD · yours for life
- Everything in Free
- Every change in the table above
- Before / after report
- One-click full revert
- Free updates forever
- Access to all profiles
- Most bought
Premium
Adds per-game tuning and a person who answers.
$25
USD · yours for life
- Everything in Standard
- Access to all profiles
- Config-file locks so games stop undoing your settings
- Priority support from a human
- Access to everything
- Early access
FrameForge
Frame generation for the games that never shipped with it.
$17
USD · yours for life
- Doubles the frame rate in FiveM and GTA V
- Hardware optical flow on NVIDIA, software fallback elsewhere
- Output pacing — even delivery, not just a doubled counter
- Hotkey toggle, on and off mid-game
- Never lowers your native frame rate
- Anything in Forge Tweaks
All prices in USD. Licensed per PC — change your GPU, CPU or drives and it keeps working, and we reissue free after a Windows reinstall. Cancel a monthly plan whenever you like; a lifetime purchase never expires.
FrameForge
Double the frames.
From the game you already own.
FiveM and GTA V are DX11. There is no DLSS-G or FSR3 path for them, so they have no frame generation at all — that gap is what FrameForge fills. Drag the divider: same clip, same moment, left half getting half the frames.
Native
0fps
FrameForge
0fps
Drag the divider
Native
Forged
Frames delivered · last second
FiveM · 120 fps source
FrameForge sits between your game and your screen, measures how every part of the picture moved between the last two frames it drew, and builds the frame that belongs in between them. It then holds that frame until the moment it is due, so the extra frames arrive evenly instead of in pairs — which is the difference between a doubled counter and motion that actually feels doubled.
- 01
Read the two real frames
The frame the game just drew, and the one before it. Nothing is guessed about what the game is doing — both inputs are finished frames.
- 02
Work out what moved
Optical flow measures where every part of the image travelled between those two frames. On NVIDIA that runs on the dedicated optical-flow hardware.
- 03
Build the frame in between
Each pixel is carried half-way along the motion it was found to have, forwards from one frame and backwards from the other, then blended.
- 04
Pace the output
The extra frame is held until the moment it belongs, rather than shown the instant it is ready. This is the difference between a doubled counter and motion that actually feels doubled.
Measured
- Interpolation cost per frame
- 1.55 ms
- Hardware optical flow. The software path costs 9.6 ms and is used when there is no NVOFA.
- Headroom at that cost
- ~646 fps
- What the interpolation stage alone could sustain, before the game's own frame time.
- Effect on native frame rate
- None
- The hard constraint the whole design is held to: generated frames must never cost real ones.
Measured on the development machine — Ryzen 5 5600X, RTX 4060, 1080p — using the build's own timing harness.
Forge Tweaks · four games, one machine
Milliseconds matter.
These are the medians.
Fortnite, FiveM, Valorant and Warzone, measured the same way each time on a Ryzen 5 5600X with an RTX 3060 Ti. The middle result of the four, not the best one — your gain depends on how much was wrong to begin with.
- +46%
1% lows
Median improvement
- −32%
Input latency
Median reduction
- +15%
Average FPS
Median improvement
The process
How does it work?
Three steps, nine minutes.
Nothing runs unasked, and you see the change before you approve it.
- 01About 2 minutes
Measure
- You
- Run the benchmark. No account, no sign-up.
- Forge
- We record CPU, memory, disk and latency, and save it as your before.
- 02About 5 minutes
Tune
- You
- Review the list of changes and approve it. Nothing runs unasked.
- Forge
- Each change is applied, then read back to confirm it took. Restart point created first.
- 03About 2 minutes
Prove
- You
- Restart, run the benchmark again, compare.
- Forge
- Both numbers shown side by side. If a change did nothing, we say so.
Full disclosure
Exactly what we change.
Published before you buy.
A page selling PC optimisation that won't tell you what it does to your machine until after payment has already answered your question.
GPU scheduling
Shortens the queue between your click and the frame that shows it.
To undo: Single registry value, restored exactly as found.
Power plan
Stops the CPU dropping clocks in the half-second a fight starts.
To undo: Original scheme reactivated; your old plan is never deleted.
Network stack
Cuts the delay between your input reaching the server and the reply.
To undo: Every value snapshotted before the change and written back on revert.
Background services
Reclaims CPU time and disk I/O that spikes exactly when you're loading in.
To undo: Start type restored to its original value, not to a guessed default.
Visual effects
Frees a small amount of GPU time and makes the desktop feel instant.
To undo: Restored with one click.
Storage
Recovers space and stops stale caches slowing load times.
To undo: Nothing to undo — this only deletes files Windows regenerates.
What we never touch
- Windows Update — you keep getting security patches
- Windows Defender — never disabled, never excluded
- Drivers — we don't install, replace or 'optimise' them
- The kernel — no drivers of our own, no ring-0 anything
- Your files — nothing outside Windows settings is touched
- Anti-cheat — nothing we change hooks or hides from it
Safety
Safe, reversible,
and yours.
Four things that are true of this and are not true of most of what gets sold in this category.
No remote access, ever
We never connect to your machine. There's no TeamViewer link, no AnyDesk code, no screen share. Everything runs locally and works offline.
No kernel drivers
Nothing we install runs at ring-0. That's the layer anti-cheat cares about, and it's the layer we deliberately stay out of.
Every change snapshotted
Before a value is written, the original is read and stored. Revert restores your value — not a default someone guessed at.
Restore point first
A Windows restore point is created before the first change of every session, so there's a floor underneath everything.
Guarantee
7 days, money back, no argument
Run the benchmark before and after. If the numbers didn't move on your machine, email us and we refund you. We don't ask you to prove anything — we just take your word for it, because the benchmark already made the case or it didn't.
Read the termsSupport
Frequently asked
questions.
Will this get me banned by anti-cheat?
No. Nothing we change touches game memory, injects into a game process, or installs a kernel driver — those are the three things anti-cheat actually looks for. Every change is a Windows setting: registry values, service start types, power plan entries, network stack parameters. Vanguard, EAC, BattlEye and FACEIT are all indifferent to those. If you want to check, the full list of changes is on this page before you buy, not hidden behind a purchase.
Is this a scam?
Fair question — most things in this category are. The difference is that we measure your machine before and after and show you both numbers, so you don't have to take a claim on faith. If the number didn't move, the report says it didn't move, and there's a 7-day refund. We also publish exactly what gets changed, which is the thing a scam can never afford to do.
Will it break my PC?
It shouldn't, and there are three layers underneath you if something goes wrong. A Windows restore point is created before the first change. Every value is read and stored before it's overwritten, so revert restores your original rather than a guessed default. And nothing we touch is outside Windows' own settings — no drivers, no firmware, no files of yours.
Can I undo it?
Yes, all of it, with one button. This matters more than it sounds: a lot of 'optimiser' tools apply changes they cannot reverse, because they never recorded what was there before. We snapshot every value before writing it. Two things are one-way by nature — deleted temp files and a Windows restore point you've since removed — and both are noted at the time.
Do you need remote access to my machine?
Never. There's no TeamViewer session, no AnyDesk code, no screen share, and no account. Everything runs locally on your PC and works with the network unplugged. If anyone selling PC optimisation asks for remote access, that alone is a reason to walk away.
How much FPS will I actually gain?
Honestly: it depends entirely on how much was wrong to begin with. A freshly installed Windows on good hardware might move 5%. A four-year-old system with a dozen startup apps, recording overlays and a balanced power plan can move 30–40% on 1% lows. The benchmark tells you which one you are before you spend anything, and the average gain is far smaller than the headline gain.
Does it work on my hardware?
If you're running Windows 10 or 11 on an Intel or AMD CPU with an NVIDIA, AMD or Intel GPU, yes. Some changes are vendor-specific and are skipped automatically on hardware they don't apply to — the report shows you which ones were skipped and why, rather than pretending it applied them.
Why not just use a free script from YouTube?
You can, and some of them are fine. The problems are that they rarely measure anything, they usually can't be undone, and a meaningful number of them disable Windows Update or Defender to make a benchmark look better — which is a genuinely bad trade you weren't told you were making. What you're paying for here is the measurement and the revert, not secret knowledge.
Do I need to keep it installed?
No. The changes are made to Windows itself, so they persist whether the app is running or not. Keep it if you want the revert switch and the benchmark handy — plenty of people run it once and uninstall.
Still have questions?
Email a human ↗Measure it. Then decide.
The benchmark is free and takes two minutes. If your machine is already fine, it will tell you that.


